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Nations

Nations are alliances of towns that provide diplomatic, economic, and military benefits to their member towns.

Create a Nation

To create a nation, you must have a town and 2048 gold in its bank. You can deposit gold in your town's bank with /t deposit {amount}. Only the mayor of a town can create a nation, and its town will become the nation's capital. You can create nations with /n new {name}.

caution

When choosing your nation's name, make sure it isn't offensive or politically insensitive - keep it clean. Staff may have to change your nation's name with admin permissions to prevent this.

Once you have created a nation, you may want to ally with other nations to avoid conflict and becoming able to teleport to eachother's towns (and nation spawn). You can ally other nations with /n ally add {nation}. After that, you may want to add towns to your realm. You can only invite and add towns that aren't already in a nation. You can do so with /n add {town}.

Nation Commands

CommandsDescription
/n [name]Get information of specified nation
/n new [name]Create a new nation
/n spawnTeleport to nation capital
/n leaveMakes your town leave nation
/n withdraw [amount]Withdraw gold from nation bank
/n deposit [amount]Deposit gold from nation bank
/n add [town]Invite town to nation
/n kick [town]Kick a town from nation
/n outlaw add/remove [player]Outlaw player from nation, preventing them from joining/teleporting to nation town.
/n outlawlist [nation]View a nation's outlaws
/n ally add/remove [nation]Add/remove nation ally
/n enemy add/remove [nation]Add/remove nation enemy. Removes or prevents an alliance
/n toggle openToggle public joining to your nation
/n deleteDelete nation
/n set king [player]King command to change the king of the nation
/n set capital [town]Set nation capital
/n set spawnSet nation spawn at your location
/n set board [message]Set nation message of the day
/n set taxes [amount]Set nation taxes per 24-hour cycle
/n set title [title]Set titles for members of your nation